This page summarizes what is possible with VCI.
Objects with a Rigidbody component attached will behave with physics.
A Collider component detects collision, which can be used as a trigger to execute scripts.
You can make items grabbable by configuring components in a SubItem.
You can also use grab as a trigger to execute scripts.
You can add motion to objects by incorporating Animation.
Virtualcast adopts Effekseer.
Effects created with Effekseer can be used for VCI.
Some parameters of the material can be modified by scripts.
VCI items can send and receive messages (communication) to each other.
In addition to the communication between items, you can also receive some messages from the system as well.
You can receive comment information from streaming services.