Component to move an object based on a sequence.
| Property | Feature | 
|---|---|
| Controller | Animator controller to attach | 
| Avatar | Used to animate a humanoid model | 
| Apply Root Motion |  When enabled, the model moves with the animation. When disabled, the movement of the model is controlled by the script  | 
	
| Update Mode | You can select the timing for the update of the Animator and the time scale to use | 
| Culling Mode | Culling mode for the animation |