Pressing the menu button while touching a item will bring up the context menu.
When you lock an item, the item becomes ungrabbable, and it cannot be moved from the locked position.
Item | Lockable? |
---|---|
Camera monitor | × |
Squeaky hammer | × |
Microphone | × |
Handy camera | × |
Tracking camera | × |
Switching camera | × |
Fan | × |
Mosaic | × |
Marker pen | × |
Whiteboard | 〇 |
○× Sign | × |
Display | 〇 |
Laser pointer | × |
Cue cards | 〇 |
Capture | × |
Light source | 〇 |
Video player | 〇 |
Video caputure | × |
Mirror | 〇 |
External input monitor | 〇 |
The visibility is a setting that specifies whether an item is visible to cameras or not.
It is useful when you want an item to be “visible from the players inside the VR but invisible from the viewers of your stream”.
However, please note that not all the items have the option to change the visibility.
Item | Is visibility changeable? | Visibility from viewers |
---|---|---|
Camera monitor | × | × |
Squeaky hammer | × | 〇 |
Microphone | 〇 | 〇 |
Handy camera | 〇 | 〇 |
Tracking camera | × | × |
Switching camera | × | ×1) |
Fan | × | 〇 |
Mosaic | × | 〇2) |
Marker pen | × | 〇 |
Whiteboard | 〇 | 〇 |
○× Sign | × | 〇 |
Display | 〇 | 〇3) |
Laser pointer | 〇 | 〇 |
Cue cards | × | × |
Capture | 〇 | 〇 |
Light source | × | × |
Video player | 〇 | 〇 |
Video capture | 〇 | 〇 |
Mirror | 〇 | 〇 |
External input monitor | 〇 | 〇4) |