Component to move an object based on a sequence.
| Property | Feature |
|---|---|
| Controller | Animator controller to attach |
| Avatar | Used to animate a humanoid model |
| Apply Root Motion | When enabled, the model moves with the animation. When disabled, the movement of the model is controlled by the script |
| Update Mode | You can select the timing for the update of the Animator and the time scale to use |
| Culling Mode | Culling mode for the animation |