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        <title>MToon reference</title>
        <link>https://wiki.virtualcast.jp/wiki/en/unity/shader/mtoonreference?rev=1625036646&amp;do=diff</link>
        <description>MToon reference

What is MToon

MToon is a shader which can be used in avatars (VRM) and items (VCI).

	*   UniVRM github (Includes MToon)

Property
 Rendering (Mode)  Rendering Type  Basically, use Opaque
To use a transparent texture, specify “Transparent”.  Cull Mode</description>
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        <title>Expression of light using MToon</title>
        <link>https://wiki.virtualcast.jp/wiki/en/unity/shader/mtoonsample1?rev=1625036699&amp;do=diff</link>
        <description>Expression of light using MToon

In this page, we will explain how to create an environment (VCI) utilizing MToon.

In addition to unlit shader, VCI supports MToon which extends the possibility of the expression.

	*   MToon reference
	*   ToonSea

Overview



The god-ray from above and the waving light projected on the seafloor are made using UV scroll feature in MToon.</description>
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        <dc:date>2023-08-28T18:51:21+0900</dc:date>
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        <title>Use emission to create glowing object with MToon</title>
        <link>https://wiki.virtualcast.jp/wiki/en/unity/shader/mtoonsample2?rev=1693216281&amp;do=diff</link>
        <description>Use emission to create glowing object with MToon



In VirtualCast  1.6.1a update, post effects and support for MToon in items (VCI) were added.

In this page, we will explain how to create a glowing item (configuring emission).


	*   MToon reference
	*   Post effects in VirtualCast

----------

What is emission?</description>
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