%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Mat_Board 2
  m_Shader: {fileID: 4800000, guid: 1a97144e4ad27a04aafd70f7b915cedb, type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords: []
  m_InvalidKeywords: []
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: 2000
  stringTagMap:
    RenderType: Opaque
  disabledShaderPasses: []
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OutlineWidthTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ReceiveShadowTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _RimTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ShadeTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ShadingGradeTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SphereAdd:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _UvAnimMaskTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - _AlphaToMask: 0
    - _BlendMode: 0
    - _BumpScale: 1
    - _CullMode: 2
    - _Cutoff: 0.5
    - _DebugMode: 0
    - _DstBlend: 0
    - _IndirectLightIntensity: 0.1
    - _LightColorAttenuation: 0
    - _MToonVersion: 39
    - _OutlineColorMode: 0
    - _OutlineCullMode: 1
    - _OutlineLightingMix: 1
    - _OutlineScaledMaxDistance: 1
    - _OutlineWidth: 0.5
    - _OutlineWidthMode: 0
    - _ReceiveShadowRate: 1
    - _RimFresnelPower: 1
    - _RimLift: 0
    - _RimLightingMix: 0
    - _ShadeShift: 0
    - _ShadeToony: 0.9
    - _ShadingGradeRate: 1
    - _SrcBlend: 1
    - _UvAnimRotation: 0
    - _UvAnimScrollX: 0
    - _UvAnimScrollY: 0
    - _ZWrite: 1
    m_Colors:
    - _Color: {r: 0.5568628, g: 0.7764706, b: 1, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
    - _RimColor: {r: 0, g: 0, b: 0, a: 1}
    - _ShadeColor: {r: 0.96999997, g: 0.81, b: 0.86, a: 1}
  m_BuildTextureStacks: []
