====== VCI update on Virtual Cast 1.5.3a ====== No update for UnityPackage. ---- ===== Script ===== * OnUnuse event is added ===== Audio ===== * When playing audio in a VCI, [System] > [Effect Volume] in Virtual Cast will be taken into consideration * Newly added vci.assets.audio * vci.assets.PlayAudio can still be used * vci.assets.audio can do the following... * loop play * PlayOneShot * Same audio can be played multiple times on top of each other * Volume can be set at the time of playing audio * The volume can be specified with a value between 0.0~1.0 Example\\ -- clip name, volume(0.0~1.0), loop flag vci.assets.audio.Play("clip", 0.3, false) -- clip名 name, volume(0.0~1.0) vci.assets.audio.PlayOneShot("clip", 1.0)