====== Importing VCI UnityPackage ====== In order to create VCI, you need to download and install the following files.\\ (This is the minimum configuration which doesn’t include the creation of VCI scripts)\\ * [[https://github.com/virtual-cast/VCI/releases| VCI/Releases (UniVCI-x.xx.unitypackage)]] * [[https://unity3d.com/jp/get-unity/download/archive|Unity-2018.2.xx]] ===== Download required files ===== ==== UniVCI-x.xx.unitypackage ==== Download latest version of UniVCI Unity Package from Virtual Cast GitHub.\\ [[https://github.com/virtual-cast/VCI/releases| VCI/Releases (UniVCI-x.xx.unitypackage)]]\\ ==== Unity-2018.xx ==== Download and install Unity-2018.xx from [[https://unity3d.com/get-unity/download/archive|Unity Download Archive]].\\ You can use any versions as long as it’s 2018.\\ Note: No matter what version of Unity you use, you need to change the version of .NET to .NET4.x in the Unity Editor. ** You can facilitate the use of multiple Unity versions by using [[https://unity3d.com/jp/get-unity/download|UnityHub]].\\ We recommend you to use UnityHub. ===== Create a project for VCI ===== ==== Creation of a new project ==== {{vci:vci_newproject.png?direct&400|}} Open Unity and click on [+New] button to open the window for creating new project.\\ Configure each text boxes as shown below and click [Create Project] to create the project.\\ [Project name]: [VCI_Editor] (or any name)\\ [Template]: [3D]\\ [Location]: [(Specify any folder)] (the default should be fine)\\ [Organization] > [(the default should be fine)] ==== Set the runtime to .Net 4 ==== [Edit] > [Project Settings] > [Player] Other Settings {{vci:net45.jpg?400|}} ==== Import package ==== {{vci:vci_importvcipackage.png?direct&400|}} After the project is opened, double click on the downloaded [UniVCI-x.xx.unitypackage] to import the package.\\ Assets/VRM/VCI/Scripts/IO/AudioClipMaker.cs(5,24): error CS0234: The type or namespace name `Tasks' does not exist in the namespace `System.Threading'. Are you missing an assembly reference? If you see the error message shown above in the console {{vci:vci_projectsettingnet4x.png?direct&400|}} On Unity menu bar, select [Edit] > [ProjectSettings] > [Player] to open [PlayerSettings].\\ On [PlayerSettings], Change the [Scripting Runtime Version] to [.NET 4.x Equivalent]. ==== Confirm the successful installation of VCIPackage ==== {{vci:vci_menubar.png?direct&400|}} After you change it to [.NET 4.x Equivalent], the Unity Editor relaunches.\\ The installation is successful if you can see [VRM] in the menu bar. ==== Save the scene ==== {{vci:vci_setupscene.png?direct&400|}}1 On [Hierarchy], select [▼Ξ] > [Save Scene As] to save the scene for VCI setup.\\ Name it something easy to understand (“VCI_sample” for instance) and save it in “Scene” folder.\\ Make sure to save the scene used for the setup, as you will be needing it after you exported VCI.