====== Callbacks (Reference(Auto exported)) ====== Callbacks (Reference(Auto exported)) ===== update ===== Called every frame in the client of user who spawned of the item. function update() end === Arguments === ===== onUse ===== [Requires ownership of SubItem] Called when the grip button is pressed while being grabbed. function onUse(use) end === Arguments === == use(string) == Name of the SubItem being used ===== onTriggerEnter ===== [Requires ownership of SubItem]Called when a Collider (Trigger) collides with the item. function onTriggerEnter(item, hit) end === Arguments === == item(string) == Name of the SubItem == hit(string) == The name of the Collider ===== onTriggerExit ===== [Requires ownership of SubItem]Called when a Collider (Trigger) disengages from the item. function onTriggerExit(item, hit) end === Arguments === == item(string) == Name of the SubItem == hit(string) == The name of the Collider ===== onCollisionEnter ===== [Requires ownership of SubItem]Called when a Collider (not Trigger) collides with the item. function onCollisionEnter(item, hit) end === Arguments === == item(string) == Name of the SubItem == hit(string) == The name of the Collider ===== onCollisionExit ===== [Requires ownership of SubItem]Called when a Collider (not Trigger) disengages from the item. function onCollisionExit(item, hit) end === Arguments === == item(string) == Name of the SubItem == hit(string) == The name of the Collider ===== onGrab ===== [Requires ownership of SubItem]Called when the item is Grabbed. function onGrab(target) end === Arguments === == target(string) == Name of the SubItem being grabbed ===== onUngrab ===== [Requires ownership of SubItem]Called when the item is Ungrabbed. function onUngrab(target) end === Arguments === == target(string) == Name of the SubItem being ungrabbed