====== Animation (UnityComponent) ====== Component to move an object based on a sequence. ==== Unity manual & tutorial ==== * [[https://docs.unity3d.com/ja/2018.4/Manual/class-Animator.html | Animator Component (Unity manual)]] * [[https://docs.unity3d.com/2018.3/Documentation/Manual/animeditor-UsingAnimationEditor.html | Animation view (Unity manual)]] ==== Summary of Physic Material in VCI ==== * Keys available to use in Animation is Transform and BlendShape **only**. * In VCI, you can freely write logical controls using VCI script (Lua).\\ **It is not recommended to control logics through Animation. **\\Because it is difficult to debug and figure out the cause of a problem when synchronization is not working. ==== Properties ==== ^ Property ^ Feature^ | Controller | Animator controller to attach | | Avatar | Used to animate a humanoid model | | Apply Root Motion | When enabled, the model moves with the animation.\\ When disabled, the movement of the model is controlled by the script | | Update Mode | You can select the timing for the update of the Animator and the time scale to use | | Culling Mode | Culling mode for the animation | ==== VCI examples ==== * [[en:vci:sample:animation:tutorial | Play an animation in VCI]]