local cube = vci.assets.GetTransform("TestCube") local subCube = vci.assets.GetTransform("TestCube2") function onUse(use) local cubeRot = cube.GetLocalRotation() local subCubeRot = subCube.GetLocalRotation() subCube.SetLocalRotation(cubeRot) subCube.SetVelocity(Vector3.zero) subCube.SetAngularVelocity(Vector3.zero) end