local chan_1 = vci.assets.GetTransform("SD_unitychan_generic_1") local chan_2 = vci.assets.GetTransform("SD_unitychan_generic_2") local chan_3 = vci.assets.GetTransform("SD_unitychan_generic_3") -- ExportTransformからアニメーションを入手 local chanAnime_1 = chan_1.GetAnimation() local chanAnime_2 = chan_2.GetAnimation() local chanAnime_3 = chan_3.GetAnimation() -- 再生 chanAnime_1.Play(true) -- PlayFromIndex(0, true)と同じ chanAnime_2.PlayOneShot() -- PlayFromIndex(0, false)と同じ chanAnime_3.PlayFromName("Damaged@loop", true) -- アニメーションの数と名前を入手できます print(chanAnime_3.GetCount()) local names = chanAnime_3.GetNames() for i,m in ipairs(names) do print(string.format("%d[%s]",i,m)) end