local _textureSize = 64 function update() drawGraph() end function drawGraph() local t = "" for y = 1, _textureSize do for x = 1, _textureSize do local p = "□" -- 正中線 if (x == _textureSize * 0.5) or (y == _textureSize * 0.5) then p = "■" end -- y = x のグラフ --[[ if x == y then p = "■" end ]] -- y = 2x のグラフ if 2 * x == y + _textureSize * 0.5 then p = "■" end t = t..p end t = t.."\n" end vci.assets._ALL_SetText("Text", t) end