function onGrab(target) -- Play different animations based on the name of the target SubItem if target == "Subitem1" then vci.assets._ALL_PlayAnimationFromName("Subitem1",true) --true/false > whether or not to loop end if target == "Subitem2" then vci.assets._ALL_PlayAnimationFromName("Subitem2",true) --true/false > whether or not to loop end end